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PC Gamer (Italian) 46
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PC Gamer IT CD 46 2-2.iso
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CABFILE
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IDR_CABFILE
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Data
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UIScript
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InGame
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CUSTOM.UI
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Text File
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1999-06-17
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30KB
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1,181 lines
"2D\UI\UserCont"
//********************************
// Data Container
//********************************
DataContainer {
DBEBContentProvider "InGameUserControlCustomizedefault" {
DBButton "InGameUserControlCustomizedefault";
Database "Controls";
Format {
String "default";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysShoot" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysShoot";
Database "Controls";
Format {
String Field "szShootKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysPass" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPass";
Database "Controls";
Format {
String Field "szPassKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysTurbo" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo";
Database "Controls";
Format {
String Field "szRunKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysSteal" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSteal";
Database "Controls";
Format {
String Field "szStealKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysStrafe" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysStrafe";
Database "Controls";
Format {
String Field "szStrafeKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysSetPick" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSetPick";
Database "Controls";
Format {
String Field "szSetPickKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysPivot" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPivot";
Database "Controls";
Format {
String Field "szPivotKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysTurbo2" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo2";
Database "Controls";
Format {
String Field "szRunKey2";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
DBEBContentProvider "InGameUserControlCustomizeKeysPauseResume" {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPauseResume";
Database "Controls";
Format {
String Field "szPauseResumeKey";
};
InitialValue {
Restrict String Field "szControlTypeUI" Equals " " LinkedToData "InGameUserControlDragControlID";
Restrict Int Field "nControlNum" Equals -1 LinkedToData "InGameUserControlDragControlNum";
};
};
};
//********************************
// Images
//********************************
Image "CustomizeOnOffEnabled" {
Filename "offbut";
};
Image "CustomizeOnOffDisabled" {
Filename "offbutd";
};
Image "CustomizeOnOffFocused" {
Filename "focus";
};
Image "CustomizeOnOffArmed" {
Filename "onbut";
};
Image "InGameUserControlCustomizeBackground" {
Filename "BackRnd";
};
Image "InGameUserControlCustomizeOKEnabled" {
Filename "ActOK";
};
Image "InGameUserControlCustomizeOKFocused" {
Filename "FocusOK";
};
Image "InGameUserControlCustomizeOKPushed" {
Filename "DepOK";
};
Image "InGameUserControlCustomizeCancelEnabled" {
Filename "ActCanc";
};
Image "InGameUserControlCustomizeCancelFocused" {
Filename "FocuCanc";
};
Image "InGameUserControlCustomizeCancelPushed" {
Filename "DepCanc";
};
Image "InGameUserControlCustomizePlayerSwitchEnabled" {
Filename "Circ_But";
};
Image "InGameUserControlCustomizePlayerSwitchArmed" {
Filename "CirButPs";
};
Image "InGameUserControlCustomizeKeysScrollBarLine" {
Filename "ScrolBar";
Position [14, 68];
};
Image "InGameUserControlCustomizeKeysScrollBarUpEnabled" {
Filename "ArrowUp";
};
Image "InGameUserControlCustomizeKeysScrollBarUpFocused" {
Filename "arr_upf";
};
Image "InGameUserControlCustomizeKeysScrollBarUpPushed" {
Filename "arr_upp";
};
Image "InGameUserControlCustomizeKeysScrollBarDownEnabled" {
Filename "ArrowDn";
};
Image "InGameUserControlCustomizeKeysScrollBarDownFocused" {
Filename "arr_dwnf";
};
Image "InGameUserControlCustomizeKeysScrollBarDownPushed" {
Filename "arr_dwnp";
};
Image "InGameUserControlCustomizeKeysScrollBarThumb" {
Filename "knob";
};
Image "InGameUserControlCustomizeKeysEnabled" {
Filename "load";
position [0,3];
};
Image "InGameUserControlCustomizeKeysEnabledHot" {
Filename "loadp";
position [0,3];
};
Image "InGameUserControlCustomizeKeysFocused" {
Filename "loadf";
position [0,3];
};
//********************************
// Fonts
//********************************
Font "CustomizeOnOffButton" {
Filename "OnFnt";
Translate " ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Kerning 0;
};
Font "CustomizeOnOffButtonDisabled" {
Filename "OnFntd";
Translate " ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Kerning 0;
};
Font "InGameUserControlCustomizeOKEnabled" {
Filename "enabfnt";
Translate " abcdefghijklmnopqrstuvwxyz";
Kerning 1;
};
Font "InGameUserControlCustomizeOKFocused" {
Filename "focufnt";
Translate " abcdefghijklmnopqrstuvwxyz";
Kerning 1;
};
Font "InGameUserControlCustomizeOKPushed" {
Filename "pushfnt";
Translate " abcdefghijklmnopqrstuvwxyz";
Kerning 1;
};
Font "InGameUserControlCustomizeSubTitle" {
Filename "Orag_Txt";
Translate " ABCDEFGHIJKLMNOPQRSTUVWXYZ/";
Kerning 1;
};
Font "InGameUserControlCustomizeNormal" {
Filename "Whit_Txt";
Translate " ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Kerning 1;
};
Font "InGameUserControlCustomizeKeysEnabled" {
Filename "loadfont";
Translate " abcdefghijklmnopqrstuvwxyz" "1234567890!@#$%^&*()-=\/.,';][?><:}{";
Kerning 1;
};
Font "InGameUserControlCustomizeKeysPushed" {
Filename "ldfntp";
Translate " abcdefghijklmnopqrstuvwxyz" "1234567890!@#$%^&*()-=\/.,';][?><:}{";
Kerning 1;
};
Font "InGameUserControlCustomizeKeysFocused" {
Filename "ldfntfoc";
Translate " abcdefghijklmnopqrstuvwxyz" "1234567890!@#$%^&*()-=\/.,';][?><:}{";
Kerning 1;
};
//********************************
// Styles
//********************************
Style "InGameUserControlCustomize" {
Image "InGameUserControlCustomizeBackground";
};
ButtonStyle "InGameUserControlCustomizeOK" {
Enabled Image "InGameUserControlCustomizeOKEnabled";
Focused Image "InGameUserControlCustomizeOKFocused";
Pushed Image "InGameUserControlCustomizeOKPushed";
Enabled Font "InGameUserControlCustomizeOKEnabled";
Focused Font "InGameUserControlCustomizeOKFocused";
Pushed Font "InGameUserControlCustomizeOKPushed";
};
ButtonStyle "InGameUserControlCustomizeCancel" {
Enabled Image "InGameUserControlCustomizeCancelEnabled";
Focused Image "InGameUserControlCustomizeCancelFocused";
Pushed Image "InGameUserControlCustomizeCancelPushed";
Enabled Font "InGameUserControlCustomizeOKEnabled";
Focused Font "InGameUserControlCustomizeOKFocused";
Pushed Font "InGameUserControlCustomizeOKPushed";
};
Style "InGameUserControlCustomizeSubTitle" {
Font "InGameUserControlCustomizeSubTitle";
};
Style "InGameUserControlCustomizeNormalText" {
Font "InGameUserControlCustomizeNormal";
};
ButtonStyle "InGameUserControlCustomizePlayerSwitch" {
Enabled Image "InGameUserControlCustomizePlayerSwitchEnabled";
Armed Image "InGameUserControlCustomizePlayerSwitchArmed";
Enabled Font "InGameUserControlCustomizeNormal";
};
Style "InGameUserControlCustomizeKeysScrollBar" {
Image "InGameUserControlCustomizeKeysScrollBarLine";
};
ButtonStyle "InGameUserControlCustomizeKeysScrollBarUp" {
Enabled Image "InGameUserControlCustomizeKeysScrollBarUpEnabled";
Focused Image "InGameUserControlCustomizeKeysScrollBarUpFocused";
Pushed Image "InGameUserControlCustomizeKeysScrollBarUpPushed";
};
ButtonStyle "InGameUserControlCustomizeKeysScrollBarDown" {
Enabled Image "InGameUserControlCustomizeKeysScrollBarDownEnabled";
Focused Image "InGameUserControlCustomizeKeysScrollBarDownFocused";
Pushed Image "InGameUserControlCustomizeKeysScrollBarDownPushed";
};
ButtonStyle "InGameUserControlCustomizeKeys" {
Enabled Image "InGameUserControlCustomizeKeysEnabled";
Armed Image "InGameUserControlCustomizeKeysEnabledHot";
Focused Image "InGameUserControlCustomizeKeysFocused";
Enabled Font "InGameUserControlCustomizeKeysEnabled";
Pushed Font "InGameUserControlCustomizeKeysFocused";
Focused Font "InGameUserControlCustomizeKeysFocused";
Armed Font "InGameUserControlCustomizeKeysfocused";
};
Style "InGameControlIconStyle" {
Image "InGameUserControlCustomizeKeysScrollBarDownEnabled";
};
ButtonStyle "InGameControlCustomizeOnOffButton" {
Disabled Image "CustomizeOnOffDisabled";
Enabled Image "CustomizeOnOffEnabled";
Focused Image "CustomizeOnOffFocused";
Armed Image "CustomizeOnOffArmed";
Enabled Font "CustomizeOnOffButton";
Disabled Font "CustomizeOnOffButtonDisabled";
};
//********************************
// Image Spinners
//********************************
ImageSpinner "InGameControlIconSpinner" {
Style "InGameControlIconStyle";
CanResetImage;
};
//********************************
// Buttons
//********************************
DBCheckButton "InGameCustomizeStickyStrafe" {
ButtonStyle "InGameControlCustomizeOnOffButton";
Disabled;
Armed String "ON" {
Justify CenterCenter;
Position [16, 6];
};
Enabled String "OFF" {
Justify CenterCenter;
Position [16, 6];
};
};
DBCheckButton "InGameCustomizeAdvancedShooting" {
ButtonStyle "InGameControlCustomizeOnOffButton";
Disabled;
Armed String "ON" {
Justify CenterCenter;
Position [16, 6];
};
Enabled String "OFF" {
Justify CenterCenter;
Position [16, 6];
};
};
DBCheckButton "InGameCustomizeAdvancedRebounding" {
ButtonStyle "InGameControlCustomizeOnOffButton";
Disabled;
Armed String "ON" {
Justify CenterCenter;
Position [16, 6];
};
Enabled String "OFF" {
Justify CenterCenter;
Position [16, 6];
};
};
DBCheckButton "InGameCustomizeAdvancedBlocking" {
ButtonStyle "InGameControlCustomizeOnOffButton";
Disabled;
Armed String "ON" {
Justify CenterCenter;
Position [16, 6];
};
Enabled String "OFF" {
Justify CenterCenter;
Position [16, 6];
};
};
Button "InGameUserControlCustomizeOK" {
ButtonStyle "InGameUserControlCustomizeOK";
Position [345, 270];
OK;
Default;
String "ok" {
Justify CenterCenter;
Position [23, 12];
};
};
Button "InGameUserControlCustomizeCancel" {
ButtonStyle "InGameUserControlCustomizeCancel";
Position [400, 270];
Cancel;
DefaultCancel;
String "Cancel" {
Justify CenterCenter;
Position [45, 12];
};
Clicked Action ResetStoredUserControlSettings {
ControlID "InGameUserControlDragControlID";
ControlNum "InGameUserControlDragControlNum";
};
};
DBButton "InGameUserControlCustomizedefault" {
ButtonStyle "InGameUserControlCustomizeCancel";
Position [245, 270];
String "default" {
Justify CenterCenter;
Position [45, 12];
};
Clicked Action SetDefaultKeys;
Clicked Action {UpdateContent;};
};
CheckButton "InGameUserControlCustomizePlayerSwitchAuto" {
ButtonStyle "InGameUserControlCustomizePlayerSwitch";
Position [0, 0];
String "AUTO" {
Justify TopLeft;
Position [15, 0];
};
};
CheckButton "InGameUserControlCustomizePlayerSwitchManual" {
ButtonStyle "InGameUserControlCustomizePlayerSwitch";
Position [80, 0];
String "MANUAL" {
Justify TopLeft;
Position [15, 0];
};
};
CheckButton "InGameUserControlCustomizePlayerSwitchRolePlay" {
ButtonStyle "InGameUserControlCustomizePlayerSwitch";
Position [165, 0];
String "ROLE PLAY" {
Justify TopLeft;
Position [15, 0];
};
};
Button "InGameUserControlCustomizeKeysScrollBarUp" {
ButtonStyle "InGameUserControlCustomizeKeysScrollBarUp";
position [8,65];
};
Button "InGameUserControlCustomizeKeysScrollBarDown" {
ButtonStyle "InGameUserControlCustomizeKeysScrollBarDown";
Position [8, 195];
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysShoot" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPass" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_." {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_0" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSteal" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_-" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysStrafe" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_+" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSetPick" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_*" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPivot" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_*" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo2" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NUM_*" {
Justify CenterCenter;
Position [57, 13];
};
};
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPauseResume" {
ButtonStyle "InGameUserControlCustomizeKeys";
String "NONE" {
Justify CenterCenter;
Position [57, 13];
};
};
//********************************
// Thumbs
//********************************
Thumb "InGameUserControlCustomizeKeysScrollBar" {
Image "InGameUserControlCustomizeKeysScrollBarThumb";
Vertical;
FixedPosition 10;
Range [79, 183];
};
//********************************
// Edit Boxes
//********************************
EditBox "InGameUserControlCustomizePlayerSwitchTitle" {
Style "InGameUserControlCustomizeSubTitle";
Position [152, 50];
Size [100, 140];
String "PLAYER SWITCH" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeyTitle" {
Style "InGameUserControlCustomizeSubTitle";
Position [45, 87];
Size [30, 9];
String "KEY" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeOffenseWBallTitle" {
Style "InGameUserControlCustomizeSubTitle";
Position [164, 87];
Size [95, 9];
String "OFF W/ BALL" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeOffenseWOBallTitle" {
Style "InGameUserControlCustomizeSubTitle";
Position [265, 87];
Size [103, 9];
String "OFF W/O BALL" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeDefenseTitle" {
Style "InGameUserControlCustomizeSubTitle";
Position [372, 87];
Size [83, 9];
String "DEFENSE" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysShootOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "SHOOT" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysShootOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "JUMP" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysShootDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "JUMP" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPassOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "PASS" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPassOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "SWITCH" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPassDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "SWITCH" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurboOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurboOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurboDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStealOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "NOTHING" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStealOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "CALL FOR PASS" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStealDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "STEAL" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStrafeOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "STRAFE" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStrafeOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "STRAFE" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysStrafeDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "STRAFE" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysSetPickOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "CALL FOR PICK" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysSetPickOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "SET PICK" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysSetPickDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "TAKE CHARGE" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPivotOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "PIVOT" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPivotOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "NOTHING" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPivotDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "CALL FOR TRAP" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurbo2OffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurbo2OffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysTurbo2Defense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "TURBO" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPauseResumeOffWBall" {
Style "InGameUserControlCustomizeNormalText";
Position [139, 10];
Size [93, 9];
String "PAUSE/RESUME" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPauseResumeOffWOBall" {
Style "InGameUserControlCustomizeNormalText";
Position [235, 10];
Size [100, 9];
String "PAUSE/RESUME" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeKeysPauseResumeDefense" {
Style "InGameUserControlCustomizeNormalText";
Position [338, 10];
Size [84, 9];
String "PAUSE/RESUME" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeStickyStrafeText" {
Style "InGameUserControlCustomizeNormalText";
Position [65, 40];
Size [120, 12];
String "Sticky Strafe" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeAdvancedShooting" {
Style "InGameUserControlCustomizeNormalText";
Position [65, 59];
Size [120, 12];
String "Advanced Shooting" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeAdvancedRebounding" {
Style "InGameUserControlCustomizeNormalText";
Position [300, 40];
Size [140, 12];
String "Advanced Rebounding" {
Justify TopLeft;
};
};
EditBox "InGameUserControlCustomizeAdvancedBlocking" {
Style "InGameUserControlCustomizeNormalText";
Position [300, 59];
Size [120, 12];
String "Advanced Blocking" {
Justify TopLeft;
};
};
//********************************
// Groups
//********************************
Group "InGameUserControlCustomizeBack" {
Root;
Children {
Group "InGameUserControlCustomize";
};
};
Group "InGameUserControlCustomize" {
Style "InGameUserControlCustomize";
Position [70, 90];
Children {
//Image of control Icon in corner
// Group "InGameImageSpinnerControlGroup";
//Player switch
// EditBox "InGameUserControlCustomizePlayerSwitchTitle";
// RadioGroup "InGameUserControlCustomizePlayerSwitch";
//Advanced Controls
EditBox "InGameUserControlCustomizeStickyStrafeText";
EditBox "InGameUserControlCustomizeAdvancedShooting";
EditBox "InGameUserControlCustomizeAdvancedRebounding";
EditBox "InGameUserControlCustomizeAdvancedBlocking";
Group "InGameCustomizeStickyStrafeButton";
Group "InGameCustomizeAdvancedShootingButton";
Group "InGameCustomizeAdvancedReboundingButton";
Group "InGameCustomizeAdvancedBlockingButton";
//List box
EditBox "InGameUserControlCustomizeKeyTitle";
EditBox "InGameUserControlCustomizeOffenseWBallTitle";
EditBox "InGameUserControlCustomizeOffenseWOBallTitle";
EditBox "InGameUserControlCustomizeDefenseTitle";
ListBoxGroup "InGameUserControlCustomizeKeys";
//Bottom buttons
Button "InGameUserControlCustomizeOK";
Button "InGameUserControlCustomizeCancel";
DBButton "InGameUserControlCustomizedefault";
};
Activate Action StoreUserControlSettings {
ControlID "InGameUserControlDragControlID";
ControlNum "InGameUserControlDragControlNum";
};
};
RadioGroup "InGameUserControlCustomizePlayerSwitch" {
Position [180, 75];
Children {
CheckButton "InGameUserControlCustomizePlayerSwitchAuto";
CheckButton "InGameUserControlCustomizePlayerSwitchManual";
CheckButton "InGameUserControlCustomizePlayerSwitchRolePlay";
};
};
Group "InGameUserControlCustomizeKeysShoot" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysShoot";
EditBox "InGameUserControlCustomizeKeysShootOffWBall";
EditBox "InGameUserControlCustomizeKeysShootOffWOBall";
EditBox "InGameUserControlCustomizeKeysShootDefense";
};
};
Group "InGameUserControlCustomizeKeysPass" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPass";
EditBox "InGameUserControlCustomizeKeysPassOffWBall";
EditBox "InGameUserControlCustomizeKeysPassOffWOBall";
EditBox "InGameUserControlCustomizeKeysPassDefense";
};
};
Group "InGameUserControlCustomizeKeysTurbo" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo";
EditBox "InGameUserControlCustomizeKeysTurboOffWBall";
EditBox "InGameUserControlCustomizeKeysTurboOffWOBall";
EditBox "InGameUserControlCustomizeKeysTurboDefense";
};
};
Group "InGameUserControlCustomizeKeysSteal" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSteal";
EditBox "InGameUserControlCustomizeKeysStealOffWBall";
EditBox "InGameUserControlCustomizeKeysStealOffWOBall";
EditBox "InGameUserControlCustomizeKeysStealDefense";
};
};
Group "InGameUserControlCustomizeKeysStrafe" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysStrafe";
EditBox "InGameUserControlCustomizeKeysStrafeOffWBall";
EditBox "InGameUserControlCustomizeKeysStrafeOffWOBall";
EditBox "InGameUserControlCustomizeKeysStrafeDefense";
};
};
Group "InGameUserControlCustomizeKeysSetPick" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysSetPick";
EditBox "InGameUserControlCustomizeKeysSetPickOffWBall";
EditBox "InGameUserControlCustomizeKeysSetPickOffWOBall";
EditBox "InGameUserControlCustomizeKeysSetPickDefense";
};
};
Group "InGameUserControlCustomizeKeysPivot" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPivot";
EditBox "InGameUserControlCustomizeKeysPivotOffWBall";
EditBox "InGameUserControlCustomizeKeysPivotOffWOBall";
EditBox "InGameUserControlCustomizeKeysPivotDefense";
};
};
Group "InGameUserControlCustomizeKeysTurbo2" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysTurbo2";
EditBox "InGameUserControlCustomizeKeysTurbo2OffWBall";
EditBox "InGameUserControlCustomizeKeysTurbo2OffWOBall";
EditBox "InGameUserControlCustomizeKeysTurbo2Defense";
};
};
Group "InGameUserControlCustomizeKeysPauseResume" {
Children {
DBCheckButtonWithCapture "InGameUserControlCustomizeKeysPauseResume";
EditBox "InGameUserControlCustomizeKeysPauseResumeOffWBall";
EditBox "InGameUserControlCustomizeKeysPauseResumeOffWOBall";
EditBox "InGameUserControlCustomizeKeysPauseResumeDefense";
};
};
ScreenElementListBox "InGameUserControlCustomizeKeys" {
Position [30, 65];
Size [482, 140];
Kerning 9;
Group "InGameUserControlCustomizeKeysShoot";
Group "InGameUserControlCustomizeKeysPass";
Group "InGameUserControlCustomizeKeysTurbo";
Group "InGameUserControlCustomizeKeysSteal";
Group "InGameUserControlCustomizeKeysStrafe";
Group "InGameUserControlCustomizeKeysSetPick";
Group "InGameUserControlCustomizeKeysPivot";
Group "InGameUserControlCustomizeKeysTurbo2";
Group "InGameUserControlCustomizeKeysPauseResume";
};
ScrollBarGroup "InGameUserControlCustomizeKeysScrollBar" {
Style "InGameUserControlCustomizeKeysScrollBar";
Children {
Button "InGameUserControlCustomizeKeysScrollBarUp";
Thumb "InGameUserControlCustomizeKeysScrollBar";
Button "InGameUserControlCustomizeKeysScrollBarDown";
};
};
Group "InGameImageSpinnerControlGroup" {
Position [20, 40];
Children {
ImageSpinner "InGameControlIconSpinner";
};
};
ListBoxGroup "InGameUserControlCustomizeKeys" {
Position [11, 40];
Children {
ScreenElementListBox "InGameUserControlCustomizeKeys";
ScrollBarGroup "InGameUserControlCustomizeKeysScrollBar";
};
};
Group "InGameCustomizeStickyStrafeButton" {
Position [22, 37];
Children {
DBCheckButton "InGameCustomizeStickyStrafe";
};
};
Group "InGameCustomizeAdvancedShootingButton" {
Position [22, 57];
Children {
DBCheckButton "InGameCustomizeAdvancedShooting";
};
};
Group "InGameCustomizeAdvancedReboundingButton" {
Position [257, 37];
Children {
DBCheckButton "InGameCustomizeAdvancedRebounding";
};
};
Group "InGameCustomizeAdvancedBlockingButton" {
Position [257, 57];
Children {
DBCheckButton "InGameCustomizeAdvancedBlocking";
};
};